ugg leather boots Best Player ship for Capping and general all around ownage
I use the HCP for capping if I have to disable the target’s weapons before boarding or if I want to capture an M3 or smaller (since it can carry both Ion Ds and PBE), the Springblossom for targets that do not need weapon disablingbut need „hit run“ (M1s, M2s, M7s) and the Cobra + a HCP (or more, I have 3) + 4 Blastclaws (4x fr ont Ion d each) for anything that requres boarding pods to breach the hull or just for some hard to get ships (mainly terran/xenon capital ships). And there is always at least 1 TP on standby with some fresh cannon fodder.
GCU Grey Area wrote: I tend not to bother trying to capture the smaller ships if one want’s to surrender that’s fine I’ll do my best to stop shooting before the ship goes boom, but if it does anyway I’m not overly bothered the real money is in capturing capital ships.
Besides, the real money is in building missions,
not in capturing capital ships. Say, how many capital ships can you get in 1 hour? You can make 500M quite easily with station building in 1 hour.
1muvwndr wrote: Besides, the real money is in building missions, not in capturing capital ships. Say, how many capital ships can you get in 1 hour? You can make 500M quite easily with station building in 1 hour.
Depends on circumstances. no automated trade ships, no stations, etc) so trade rank is pretty abysmal what little rank I do have is entirely due to selling captured cargo. Consequently build missions won’t pay much,
even if they’d let me buy the stations (can’t buy stations with low/negative race rep). At present the build missions I’ve seen are at least an order of magnitude less profitable than capturing capital ships.